Hello, my name is David and I’m a UX Designer and researcher. I completed my Master of Arts in Film Directing & Design Research at the University of Edinburgh, Scotland, United Kingdom.

I'm originally from Canada and now based in Osaka, Japan. I love spending time in parks with my girlfriend, exploring nearby Kyoto, going to the gym, and coming up with new film script ideas.

In the past, I co-founded TEDxOsaka and made short films, which led me to graduate design school in the U.K. My background in film directing rooted in design research has created a foundation of thinking and problem-solving that I continue to build on. Filmmaking is a methodical, step-by-step process. It’s a great framework to solve design problems across many fields. Ultimately, design is about learning problem-solving and applying those skills to whatever you’re looking at.

I’m currently focusing my skills on user experience design for mobile and web applications. To stay connected to the filmmaking community I am producing a video podcast that interviews Japan-based film directors and possibly a VLOG later on down the road.

Also, I'm developing a working knowledge of HTML, CSS, and Javascript to code my own projects and better communicate with developers on perspective ideas.  When I was a boy, I was fascinated by coding in BASIC, so I guess it is sort of return to my roots.

At the moment I conduct user research, create wireframes, storyboards, user flows, process flows, prototypes and site maps to effectively communicate interaction and design ideas. Some of the tools I use to design are Sketch, InVision, and Marvel.

The design project I'm the most proud of is Sushi 2020, which started as simple thought. It helps improve the process of locating and dining at sushi restaurants for tourists during the Tokyo 2020 Olympics.  

Also, I'm interested in getting more involved in UX design and research practices within the design community, through research, writing, speaking, mentoring and experimentation.

 

tools

It’s a great time for people that build stuff. There are a ton of awesome tools available to help you be more productive as a developer or designer. Here are the tools I use at the moment, and what I use them for:

 

Sketch

Several years ago I started using Photoshop and is the tool that helped me become a designer, so it will always have a place in my heart. However, when I’m designing an interface, I use Sketch. Sketch is really fast and intuitive when it comes to designing user interfaces for apps and websites.

 

InVision

When I need to quickly test a static user flow on a device, I upload all my app screens to InVision and run it on my phone or share it with the other people involved in the project. 

 

Principle

So far, I have not spent much time with this software, however, it is tool that I will be adding to my list.  Principle makes it easy to design animated and interactive user interfaces and ultimately express our intent.

 

Atom & GitHub

Atom is text editor great for coding & development, it was released by GitHub after Sublime Text. It's a fully customizable text editor. Since Atom is written in HTML, CSS, and JavaScript, you can customize it yourself once you've learned those languages.

 

Books

My favorite UX Design book is Don't Make Me Think by Steve Krug, it cuts to the chase and is filled with lots of insightful advice on the craft. Others include:

  • Business Model Generation by Alexander Osterwalder & Yves Pigneur
  • The Elements of User Design by Jesse James Garrett
  • Hooked by Nir Eyal
  • About Face by Alan Cooper
  • Other top books for UX Designers & Interaction Designers

 

Contact

If you'd like to get in touch, you can send me an email directly at themaker@illectricsheep.com or contact me on Twitter or Instagram.